Type

Type

Independent

Independent

Role

Role

UI / UX Design

UI / UX Design

Research

Ideation

Ideation

Branding

Prototyping

Prototyping

Timeline

Timeline

Sep - Dec 2025 (14 weeks)

Sep - Dec 2025 (14 weeks)

Tools

Tools

Figma

Figma

After Effects

After Effects

FloraSense

FloraSense

FloraSense

FloraSense is a camera-based, AI-driven interaction system that supports learning and emotional wellbeing through everyday engagement with flowers. By interpreting visual input from real-world environments, the system offers contextual guidance, arrangement support, and gentle reflective prompts without requiring prior knowledge or explicit user intent. FloraSense integrates learning and healing within a single, low-effort experience, transforming ordinary encounters with flowers into moments of discovery, creativity, and calm.

FloraSense is a camera-based, AI-driven interaction system that supports learning and emotional wellbeing through everyday engagement with flowers. By interpreting visual input from real-world environments, the system offers contextual guidance, arrangement support, and gentle reflective prompts without requiring prior knowledge or explicit user intent. FloraSense integrates learning and healing within a single, low-effort experience, transforming ordinary encounters with flowers into moments of discovery, creativity, and calm.

Context

Context

Floral arrangement has became a mainstream on social platforms, as well as the practice of floral therapy. These shifts place floral arrangement between public sharing and personal reflection, suggesting its potential as a medium for both learning and emotional wellbeing.

The United States floriculture market size was valued at USD 8.11 Billion in 2024 and is projected to reach USD 14.05 Billion by 2033.

The United States floriculture market size was valued at USD 8.11 Billion in 2024 and is projected to reach USD 14.05 Billion by 2033.

The United States floriculture market size was valued at USD 8.11 Billion in 2024 and is projected to reach USD 14.05 Billion by 2033.

IMARC Group, 2024

IMARC Group, 2024

IMARC Group, 2024

The Problem

The Problem

Floral design feels intimidating for beginners

Floral design feels intimidating for beginners

Learning is fragmented — no interactive feedback

Learning is fragmented —

no interactive feedback

Wellness tools feel perscriptive

Wellness tools feel perscriptive

FloraSense asks:

What if we design a system that transforms everyday interactions with flowers into moments of learning and emotional regulation?

What if we design a system that transforms everyday interactions with flowers into moments of learning and emotional regulation?

What if we design a system that transforms everyday interactions with flowers into moments of learning and emotional regulation?

Solution

Solution

A camera-based, context-aware interaction system that embeds learning and emotional support directly into everyday encounters with flowers by providing real-time, lightweight guidance through visual recognition, adaptive prompts, and optional AR support.

A camera-based, context-aware interaction system that embeds learning and emotional support directly into everyday encounters with flowers by providing real-time, lightweight guidance through visual recognition, adaptive prompts, and optional AR support.

Design Goals

Design Goals

Goal 1

Goal 1

Minimize cognitive load

Minimize cognitive load

Goal 2

Goal 2

Balance learning and healing within a single system

Balance learning and healing within a single system

Goal 3

Goal 3

Fluid transitions

Fluid transitions

Goal 4

Goal 4

Calming design language

Calming design language

Information Architecture

Information Architecture

Design System

Design System

The primary colors are derived from real-world healing environments, such as spas and meditation centers, to support a calm and restorative visual experience.

The primary colors are derived from real-world healing environments, such as spas and meditation centers, to support a calm and restorative visual experience.

Prompt Library

Prompt Library

These are some examples of the prompts leading to different modes.

These are some examples of the prompts leading to different modes.

Learning Mode


  1. “Mom’s birthday is coming up—help me think of a thoughtful idea.”

  2. “I want to understand this better before I move forward.”

  3. “Help me learn how to do this in a simple way.”

Learning Mode


  1. “Mom’s birthday is coming up—help me think of a thoughtful idea.”

  2. “I want to understand this better before I move forward.”

  3. “Help me learn how to do this in a simple way.”

Learning Mode


  1. “Mom’s birthday is coming up—help me think of a thoughtful idea.”

  2. “I want to understand this better before I move forward.”

  3. “Help me learn how to do this in a simple way.”

Healing Mode


  1. “I feel overwhelmed from work and don’t know where to start.”

  2. “Everything feels like too much today.”

  3. “Can you help me feel a little calmer right now?”

Healing Mode


  1. “I feel overwhelmed from work and don’t know where to start.”

  2. “Everything feels like too much today.”

  3. “Can you help me feel a little calmer right now?”

Final Outcome

Final Outcome

Use Case #1

Use Case #1

FloraCam - Floral Recognition

FloraCam - Floral Recognition

When users encounter flowers in everyday settings such as grocery stores or along the street, FloraCam enables them to identify flower types, understand associated floral meanings, and explore arrangement suggestions with a single tap.

When users encounter flowers in everyday settings such as grocery stores or along the street, FloraCam enables them to identify flower types, understand associated floral meanings, and explore arrangement suggestions with a single tap.

Use Case #2

Use Case #2

FloraCam - Living Space Enhancement

FloraCam - Living Space Enhancement

Users capture their living space and receive floral decoration suggestions tailored to that environment.

Users capture their living space and receive floral decoration suggestions tailored to that environment.

Use Case #3

Use Case #3

Learning Mode

Learning Mode

When the system detects input prompt as a "task", it leads users to the learning mode.

When the system detects input prompt as a "task", it leads users to the learning mode.

Use Case #4

Use Case #4

Learning Mode - AR Walkthrough

Learning Mode - AR Walkthrough

Real-time, step-by-step AR walkthrough that overlays guidance directly onto the user’s physical floral arrangement.

Real-time, step-by-step AR walkthrough that overlays guidance directly onto the user’s physical floral arrangement.

Use Case #5

Use Case #5

Learning Mode - AR Brush

Learning Mode - AR Brush

The arrangement can be dragged, placed, and scaled within different environments or overlaid onto photos

The arrangement can be dragged, placed, and scaled within different environments or overlaid onto photos

Use Case #6

Use Case #6

Prompt Refresh

Prompt Refresh

One simple click to a new suggested prompt.

One simple click to a new suggested prompt.

Use Case #7

Use Case #7

Calendar Syncing

Calendar Syncing

Allows users to sync their personal calendar events to receive timely bouquet suggestions and notifications.

Allows users to sync their personal calendar events to receive timely bouquet suggestions and notifications.

Use Case #8

Use Case #8

Healing Mode

Healing Mode

When the system detects input prompt with emotions, it leads users to the healing mode.

When the system detects input prompt with emotions, it leads users to the healing mode.

Use Case #9

Use Case #9

Healing Mode - Ambient Background

Healing Mode - Ambient Background

Creates an immersive visual environment to support relaxation during floral interaction. Whenever users want to end the session, it allows them to leave "quietly".

Creates an immersive visual environment to support relaxation during floral interaction. Whenever users want to end the session, it allows them to leave "quietly".

Takeaways

Takeaways

Everyday objects such as flowers can become meaningful interfaces when learning and wellbeing are integrated into the same interaction.

Camera-based systems enable low-effort engagement by allowing users to learn and reflect through observation rather than explicit input.

Everyday objects such as flowers can become meaningful interfaces when learning and wellbeing are integrated into the same interaction.

Camera-based systems enable low-effort engagement by allowing users to learn and reflect through observation rather than explicit input.

© 2025 Yuki Ni All rights reserved.
© 2025 Yuki Ni All rights reserved.
© 2025 Yuki Ni All rights reserved.